September 20, 2022
local event = Event:GetEvent("OnPlayerLogout")
Launch this event after the player logs out. The event will be triggered on the client only when the main player logs out.
Callback function parameters
||entity||Log out the player's entity|
local event = Event:GetEvent("OnPlayerLogout") event:Bind(function(entity) print("OnPlayerLogout", entity) end)
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