cause some damages||doc135510
September 20, 2022
Entity:takeDamage(damage, from, isFormula, cause)
- The class to which the function belongs:
- Call limit:
Inflicts damage to solid objects.
|from||Entity||Damage source entity instance|
|isFormula||boolean||Whether to enable the default damage formula|
|cause||strin||Description of the source of damage|
Trigger.RegisterHandler(this:cfg(), "ENTITY_HITTED", function(context) local entity = context.obj1 local from = context.obj2 entity:takeDamage(10, from, false, '') end)
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