September 20, 2022
- The class to which the function belongs:
- Call limit:
Removes effects from solid objects.
|name||string||Name, the name when adding the effect|
|smooth||boolean||Whether the gradient disappears, if it is false, the special effect disappears immediately|
on the object client
mount script, add an effect, and remove the effect after 1 second
this:addEffect('testEffect',"asset/Effect/Life/88_foot.effect") World.Timer(20,function() this:delEffect('testEffect', false) end)
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