Entity enters map event||doc135527
September 20, 2022
- The class to which the function belongs:
- Call limit:
This event is fired when an entity enters a map.
The context content of the event
|obj1||Entity||Entity instance into the map|
|map||Map||Incoming map instance|
Trigger.addHandler(this:cfg(), "ENTER_MAP", function(context) local entity = context.obj1 local map = context.map local maxHp = entity:prop('maxHp') --Get the maximum health of the entity entity:setHp(maxHp) --Sets the entity's health end)
Add registered entities when entering the game
Callback, jump to the map, and trigger the callback function to enter the map
Trigger.addHandler(this:cfg(), "ENTITY_ENTER", function(context) local entity = context.obj1 local dynamicMap = World.CurWorld:createDynamicMap("map001", true) --Create dynamic maps entity:setMapPos(dynamicMap, Vector3.new(30, 55, 30)) --Set the entity map and coordinates, and trigger the entity to enter the map callback function end)
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