Get entity configuration||doc135541
September 20, 2022
- The class to which the function belongs:
- Call limit:
Get the configuration information of the entity object.
Find the corresponding entity in the editor, right-click to copy its ID, plus the prefix is its configuration name, such as 'myplugin/player1'
local cfg = Entity.GetCfg("myplugin/player1") Trigger.addHandler(cfg, "ENTITY_ENTER", function(context) local entity = context.obj1 World.CurWorld.SystemNotice(1, entity.name, 40) --Broadcast object name end)
[BMGC] Copyright Infringement Claim Garena wholly respects the intellectual property rights of others and does not tolerate the infringement of these rights on our platform. As outlined in our Terms of Service, we will review reports of infringing content and remove content from our platform where necessary.
[BMGC] Creator Contest Rules Dear creators, you're invited to participate in the Blockman Creator Contest. This creator contest is organized across the globe and your game will be played by players from around the world! Submitted games will be evaluated in the Game Submission and Game Evaluation stages, and the winners will get attractive prizes. If you are interested in participating in this contest, please take note of the following contest rules and regulations.