Hit by a ray skill||doc135534
September 20, 2022
- The class to which the function belongs:
- Call limit:
This event is fired when an entity object is hit by a ray skill.
The context content of the event
|obj1||Entity||Object hit by projectile|
|obj2||Entity||the object that fires the projectile|
|hitHead||boolean||whether to hit the head|
Trigger.RegisterHandler(this:cfg(), "ENTITY_HITTED_BY_RAY", function(context) local target = context.obj1 local from = context.obj2 target:takeDamage(10, from, false, '') --Inflict damage World.CurWorld.SystemNotice(1, from.name..' hit '..target.name, 40) --Broadcast end)
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