Block hit event (ray)||doc135419
September 20, 2022
- The class to which the function belongs:
- Call limit:
Triggers an event when a block is hit by a ray skill.
The context content of the event
|pos||Vector3||the coordinates of the block|
|obj1||Entity||the object instance that emits the ray|
local cfg = Block.GetNameCfg("myplugin/grass") --Get the grass block config Trigger.RegisterHandler(cfg, "BLOCK_HITTED_BY_RAY", function(context) local entity = context.obj1 local pos = context.pos local map = entity.map --Get the current object location map map:removeBlock(pos) --Remove block end)
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