hit object event||doc135605
September 20, 2022
- The class to which the function belongs:
- Call limit:
This event is fired when a projectile hits an object.
The context content of the event
|obj1||Entity||the instance of the object hit by the projectile|
|obj2||Entity||the object instance that fires the projectile|
Find the corresponding projectile in the editor, right-click to copy its ID, plus the prefix is its name, such as 'myplugin/testMissile'
local testMissileCfg = Missile.GetCfg("myplugin/testMissile") --Get missile config Trigger.RegisterHandler(testMissileCfg, "HIT_ENTITY", function(context) local target = context.obj1 local from = context.obj2 local missile = context.missile World.CurWorld.SystemNotice(1,from.name .. " hit " .. target.name, 40) --Broadcast end)
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