hit part event||doc136917
September 20, 2022
- The class of the function:
- Call limit:
This event is fired when a projectile hits a part.
The context content of the event
|obj2||Entity||The entity that fires the projectile|
Find the corresponding projectile in the editor, right-click to copy its ID, plus the prefix is its name, such as 'myplugin/testMissile'
local testMissileCfg = Missile.GetCfg("myplugin/testMissile") -- get projectile configuration information Trigger.RegisterHandler(testMissileCfg, "HIT_BLOCK", function(context) local entity = context.obj2 local part = context.part1 print(entity.name,part.Name) end)
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