September 20, 2022
- The class to which the function belongs:
- Call limit:
Add the entity object to the team.
- Before the entity object joins the team, make sure that the entity object is not currently in any team, otherwise there will be an error.
Add the entity object whose object id is 1 to the team whose team id is 1.
local entity = World.CurWorld:getObject(1) local team = Game.GetTeam(1, true) if entity:getValue("teamId") ~= 0 then local oldTeam = Game.GetTeam(entity:getValue("teamId")) oldTeam:leaveEntity(entity) end team:joinEntity(entity)
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