September 20, 2022
Clone an instance object. All properties of the cloned instance object are the same as the cloned instance. After cloning, it exists in memory by default and needs to be manually set to the scene (setting the parent).
Create a part on the server and clone it.
local map = World.DefaultMap local part = Instance.new("Part", map.Root) local clonePart = part:Clone() clonePart.Parent = map.Root