Layout||doc136460

September 20, 2022

Format

SceneUI.Layout

Describe

GUI layout file path for the scene window. Use instance After create is created, you need to set layout. After setting layout, you will call ui:createguiwindow by default to create a GUI window instance and mount the window instance to the scene window. If there is an existing window instance, the old window instance will be destroyed.

Precautions

The Layout here needs a full path, such as the test.layout file in the UI folder under the asset

Written as: SceneUI.Layout = "test.layout"

Code example

Create a scene UI instance on the server, place it at the position of the static scene map001 coordinate (0,5,0), and set the layout attribute

local map = World:GetStaticMap("map001")
local SceneUI = Instance.new("SceneUI", map.Root)
SceneUI.LocalPosition = Vector3.new(0,5,0)
SceneUI.Layout = "test.layout"