Root||doc136459

September 20, 2022

Format

UI.Root

Describe

The GUI root node when the game is running. Only GUI instances that are direct or indirect children of the root will be displayed in the game. When you need to hide all UIS, you canRoot.VisibleSet it to false. For example, you can hide all the UI when displaying the scene animation related to the plot, and then display all the UI after the animation.

This attribute is read-only