Reward

July 4, 2022

Reward

The reward content to be distributed, such as items, currency, etc., can be specified through the reward, and the rules and quantity of the reward distribution can also be specified.

Click below the Game Part panel New button, you can create a new reward template.

Property Function
List of Rewards Click the + sign on the right side of the attribute to add a reward. The same reward template can contain multiple reward contents.
Reward Type Items: Using items as one of the reward contents, you can specify the range of the number of items to be distributed (the number of items will be randomly distributed within this range during distribution).

Blocks: Using blocks as one of the reward contents, you can specify the range of the number of blocks to be distributed (the number of blocks will be randomly distributed within this range). This option can only be selected for block items.

Currency: Use currency as one of the reward contents to specify the amount of currency to be issued.

Random list: According to the weight of each reward in the random list, one of the rewards is randomly selected for distribution, and the random number range can be specified. The larger the weight, the higher the probability of randomly getting the reward, which is calculated as: the drop probability of reward A = the weight of reward A / the sum of the weights of all rewards in the random list.