Example of Making Equipment

A set of equipments that players can use and how to make an equipment.

Example of Making A Shop

The setting of the game store that comes with the editor and the configuration method of the product.

Example of Making An Actor

How to make a character unit that can change its appearance and has actions and special effects.

Example of Making A Game Map

How to make a block map, a simple explanation of regional events, and how to use the marquee tool.

Game Component Properties

A brief introduction to the game component modules: Introduction to the attributes of different game components; Introduction to the use of game components.

Operate Lens & Place Component

Introduction to the basic operation mode of the editor: Introduction to control editor lens buttons; How to adjust the position of the components.